Meg Niman

Designer, Researcher, Strategist

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Presentations & Publications

Presentations

2015 Lesbians Who Tech Conference

“Designing Influence: How to Win Over Engineers When You’re Not One.”

dev_v_designer
I shared my experience working harmoniously with engineers at the Castro Theater in San Francisco.

Build 2013

“Voice Interaction Design”
Design content runs from the 01:56 mark through 30:45.

https://channel9.msdn.com/Events/Build/2013/3-404

I presented the Speech Interaction Framework and other design best practices to developers and designers at Microsoft’s annual Build conference.

SpeechTEK Presentation in 2012

“Talk to Your TV: Speech Design in the Living Room”

STEK12_Logo
I discussed the design lessons from the Kinect Launch on Xbox 360 at the Hyatt Times Square in New York, NY.

Publications

 Xbox Speech Interaction Guide

The Interaction Guide helped partner teams (e.g., Netflix, ESPN) create speech experiences that were consistent with the Xbox Dashboard.

xbox speech interaction guide pages

I wrote the style guide for speech design. It was used when we redesigned the Xbox 360 Dashboard to bring NUI into all interactions.

 

Issued Patent for the Xbox 360 VUI

design_patent

Gardner, D., Niman, M., Hill, J.R. Display screen with animated graphical user interface. U.S. Design Patent 694775, December 3, 2013.

Developer Kit Whitepaper

“Speech Design for Game Designers: An Overview”

speech_whitepaper

I authored the only speech design whitepaper for the Kinect launch.

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